package com.ngame.core.conf.data 
{
    public class MonsterConf extends com.ngame.core.conf.data.BaseConf
    {
        public function MonsterConf(arg1:Object=null)
        {
            super();
            if (arg1) 
            {
                parse(arg1);
            }
            return;
        }

        public var monsterId:int;

        public var name:String;

        public var level:int;

        public var dropExp:int;

        public var hp:int;

        public var mp:int;

        public var minAtk:int;

        public var maxAtk:int;

        public var mAtk:int;

        public var def:int;

        public var mDef:int;

        public var atkRate:int;

        public var missRate:int;

        public var matkRate:int;

        public var mmissRate:int;

        public var atkcdtm:int;

        public var atkrange:int;

        public var exatk:int;

        public var exdmg:int;

        public var mover:int;

        public var beatBack:int;

        public var actionInterval:int;

        public var walkRange:int;

        public var chaseRange:int;

        public var hpResume:int;
    }
}
